
Timerx
event ,
timerx
Timerx
Triggers based on time, usually used with other events. The event starts counting time when shown and compares it to the number of seconds using an operator . Can be used to show/hide other parts after a certain amount of time.
Operators
above
Timerx set to above will hide attached parts after the number of seconds .
below
Timerx set to below will show attached parts after the number of seconds .
This behavior can be inverted by using invert .
Arguments
name type description
synced time
boolean When enabled the timer will be affected by things such as host_timescale or the game being paused.
seconds
number Number of seconds.
reset on hide
boolean Resets the event when hidden causing it to count from 0 next time it is shown.
Usage & Examples
Basic usage
- Add an Event to your outfit then attach the Timerx to it
- Enable affect children only
- Pick one of the operators and set the number of seconds
- Attach other parts to the Timerx
Above
This example hides a model 2 seconds after turning on the flashlight.
Download: event_timerx_above.txt
Below
This example shows a model 2 seconds after turning on the flashlight.
Download: event_timerx_below.txt
Between
This example uses two Timerx events at the same time. First event hides the model above 10 seconds, the second event hides the model below 2 seconds. As a result the event is shown after 2 seconds and stays active for 8 seconds.
Download: event_timerx_between.txt
Chain
This example chains multiple Timerx events that trigger one after another with a 3 sec delay.
Download: event_timerx_chain.txt