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Replacing materials/textures

Replacing materials/textures

šŸ“ TutorialUpdated 1 month ago•0 views
tutorial , submaterial , material Replacing materials/textures Using Entity/Model The Entity and Model parts let you change sub materials without any additional parts. Simply create your materials, gi

tutorial ,
submaterial ,
material

Replacing materials/textures

Using Entity/Model

The Entity and Model parts let you change sub materials without any additional parts.

Simply create your materials, give them a name and then paste that name into the sub material slot you want to replace.

Download: submaterial_entity.txt

Using Material Override

The Material part allows you to replace individual materials on your model by using the material override setting.

Usage

- Attach a Material to your model

- Click on next to material override

- Select the material that you want to replace

Download: material_override.txt

This method won't work if you're already using entity/model submaterials .

Using Submaterials

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First create your materials:

- Add any of the material parts (:material: Material , :material: Material2D , :material: Material3D )

- Tweak the material settings to your liking.

- Give the material a name ( name field). Make sure that it is unique.

Once that's done, add the Model > :submaterial: Submaterial part, then:

- Go to the sub material id field. Click on … and select the material that you want to replace.

- Type the name of the material that you created into the material field.

If you want the :submaterial: Submaterial to affect a model different than your entity, simply add it as a child of that model. There is a chance that this will break materials on your entity, to fix that simply add an empty :submaterial: Submaterial to your entity and set the sub material id field to the same value as the one that is affecting the model.

In the example below I made two materials:

- First one, called color will change the color. It has color2 variable set to green.

- The second one, called texture will replace the texture on Alyx. It has an edited .PNG texture link pasted into base texture field.

Download this example: submaterial.txt

Related pages

- Animated Textures
- Basic Materials
- Colourable Textures
- Extracting game content
- Finding material names
- Material
- Replacing materials/textures
- Submaterial
- VTFEdit: Lowering texture resolution

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