Extracting game content
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Extracting game content
In order to edit the original game textures/models you'll need to first extract them using Crowbar .
Downloading Crowbar
Open the page below and scroll to the download section. Once downloaded, extract the archive into a folder.
Crowbar - Source Engine Modding Tool
crowbar_extract.webm
Using Crowbar
- Open Crowbar and head to the Unpack tab.
- Here, click Browse… next to the Package field and find your file, see Common File Locations
- Click Browse… next to the Output and select the output location
- Select the files that you want and click Unpack
Common File Locations
- Addons
- Garry's Mod
Addon files can be found in two different locations depending on when the addon was created.
Old addon files
- Navigate to GarrysMod/garrysmod/addons
- Open the GMA file that you want
New addon files
- Navigate to workshop/content/4000/<addon_id> — you can get the <addon_id> from the workshop link
- Open the GMA file that you want
Default game files
- Navigate to GarrysMod/garrysmod
- Open garrysmod_dir.vpk
Textures of Half Life 2 characters / props used in Garry's Mod
- Navigate to GarrysMod/sourceengine
- Open hl2_textures_dir.vpk