📖 Wiki
Documentation and guides for Wiremod
📁Players
4 articles
e2 docs weapon
Weapon = :weapon() Returns the weapon that player E is currently holding (2 ops) = :weapon( Weaponclassname) Returns the weapon with specified class of player E (2 ops) = :hasWeapon( Classname) Return
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e2 docs player
Player = :getUserGroup() Get the usergroup of the provided player (5 ops) = :isAdmin() Is the player an admin? (5 ops) = :isSuperAdmin() Is the player a super admin? (5 ops) = :shootPos() Returns a pl
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e2 docs console
Console = concmd( Command) Takes a string and executes it in console. Returns 1 if it succeeded and 0 if it failed.The client must enable this in the console with "wire_expression2_concmd 1". "wire_ex
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e2 docs chat
Chat runOnChat( Activate) DEPRECATED. Use 'event chat(Player:entity, Message:string, Team:number)' instead! If set to 0, the chip will no longer run on chat events, otherwise it makes this chip execut
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