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SFEX.render.setMaterialEffectAdd

C๐Ÿท๏ธ Render

Part of StarfallEx namespace

๐Ÿ”— External
render.setMaterialEffectAdd(mat)
View on GitHub|lua/starfall/libs_cl/render.lua:1038
๐Ÿ“‹ Has LDoc๐Ÿ‘๏ธ 0 viewsUpdated 2 months ago

Description

Sets the current render material to the given material or the rendertarget, applying an additive shader when drawn.

Parameters

NameTypeDescription
matMaterialThe material object to use the texture of, or the name of a rendertarget to use instead.

Returns

No return values documented.

Examples

No examples available.

Used In

No usages found in the codebase.