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SFEX.ProjectedTexture:setShadowFilter

C๐Ÿท๏ธ ProjectedTexture

Part of StarfallEx namespace

๐Ÿ”— External
ProjectedTexture:setShadowFilter(filter)
View on GitHub|lua/starfall/libs_cl/light.lua:559
๐Ÿ“‹ Has LDoc๐Ÿ‘๏ธ 0 viewsUpdated 2 months ago

Description

Sets the Projected Texture's shadow filter size 0 looks pixelated, higher values increase blur Will not take effect until ProjectedTexture:update() is called.

Parameters

NameTypeDescription
filternumber

Returns

No return values documented.

Examples

No examples available.

Used In

No usages found in the codebase.