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SFEX.ProjectedTexture:setHorizontalFOV

C๐Ÿท๏ธ ProjectedTexture

Part of StarfallEx namespace

๐Ÿ”— External
ProjectedTexture:setHorizontalFOV(fov)
View on GitHub|lua/starfall/libs_cl/light.lua:489
๐Ÿ“‹ Has LDoc๐Ÿ‘๏ธ 0 viewsUpdated 2 months ago

Description

Sets the horizontal FOV of the Projected texture Clamped between 0 and 180 Will not take effect until ProjectedTexture:update() is called.

Parameters

NameTypeDescription
fovnumber

Returns

No return values documented.

Examples

No examples available.

Used In

No usages found in the codebase.