Part of StarfallEx namespace
๐ External
effect.beamRingPoint(pos, lifetime, startRad, endRad, width, amplitude, color, speed, flags, framerate, material)๐ Has LDoc๐๏ธ 1 viewsUpdated 1 week ago
Description
Creates a "beam ring point" effect, like the AR2 orb explosion
Parameters
| Name | Type | Description |
|---|---|---|
pos | Vector | The origin position of the effect |
lifetime | number | How long the effect will be drawing for, in seconds (clamped: 0 to 25.6) |
startRad | number | Initial radius of the effect (clamped: -4096 to 4096) |
endRad | number | Final radius of the effect (clamped: -4096 to 4096) |
width | number | How thick the beam should be (clamped: 0 to 128) |
amplitude | number | How noisy the beam should be (clamped: 0 to 64) |
color | Color | Color |
speed? | number | Causes the beam to start faded if set to any integer other than 0 (clamped: 0 to 255) |
flags? | number | Beam flags |
framerate? | number | Texture framerate (clamped: 0 to 255) |
material? | string | The material to use instead of the default one |
Returns
No return values documented.
Examples
No examples available.
Used In
No usages found in the codebase.