Executable: T:\SteamLibrary\steamapps\common\GarrysMod\bin\win64\gmod.exe
-Lua Stack Traces-
==================
Client
0. PhysicsInitMultiConvex - [C]:-1
1. BuildRealPhysics - lua/entities/ace_scalability/cl_init.lua:65
2. CreatePropVisualScale - lua/entities/ace_scalability/cl_init.lua:94
3. func - lua/entities/ace_scalability/cl_init.lua:108
4. (null) - lua/includes/extensions/net.lua:38
Server
Lua Interface = NULL
MenuSystem
*Not in Lua call OR Lua has panicked*
Here is the log a friend of mine got when crashed out of the server we're playing on.
Seems like the scaled ammobox just shit itselfs in terms of collisions when directly shot at, but could be a mistake on my behalf.
This causes many (if not all) players to crash.
Maybe trying convert the convex of the mesh into a proper physical object is the issue but I don't know much ab that..
Imported from Discord · View Discord thread
26 Replies
hasuka on Discord:
Still happens, even on non-critical shots. Seems like half the server crashed?
Probably happened 10 times in the day, seems it happen more and more
rdc_7737 on Discord:
Yeah. It’s becoming pretty bad.
I wonder why is it happening now when before it seemed to work just fine
Regardless I appreciate you getting me this.
teemeefe on Discord:
that null being the first thing that's called is interesting...
rdc_7737 on Discord:
Updated git. Took a bit of a guess at a known source of crashes at the cause since it isn't something I can replicate in SP.
Let me know if the fix works.
hasuka on Discord:
Will try and let you know. Thanks anyway for the quick reply and fix
hasuka on Discord:
: T:\SteamLibrary\steamapps\common\GarrysMod\bin\win64\gmod.exe
-Lua Stack Traces-
==================
Client
*Not in Lua call OR Lua has panicked*
Server
Lua Interface = NULL
MenuSystem
*Not in Lua call OR Lua has panicked* As of some minutes ago, not helping much i know
hasuka on Discord:
I just know I did some crazy angles to hit someone, with a glatgm for this one
Prolly has nothing to do with that, but ig it's worth saying it to be fair
I'd beg for more logs on this issue but all I got are dull crashes like the last one
tas3160 on Discord:
I have a friend who has a similar if not the same bug, it seems only to crash the players on the x64 branch
rdc_7737 on Discord:
Yeah
Genuinely baffled
If we could get quality crash reports it would help a ton. But there aren’t any made.
And the issue is wildly unpredictable in testing
hasuka on Discord:
will try the 32x fix when ppl are pvping on there for the time being
rdc_7737 on Discord:
We were having issues with parented primitives on AWM.
When a tank with them was destroyed it crashed the server.
Dunno what to do with the info. We're still testing the extent
But worth noting
rdc_7737 on Discord:
It also occurred rarely when tanks were added or removed with them
hasuka on Discord:
Yes yes yes was about to say. Only crashed in battles with primitive propped tanks, either be me or the guy in front. Had a player crash half the server but not spawning his tank, rather despawning it.
Seems it happens a lot on angled primitive cuz it’s not 100%
hasuka on Discord:
Je crois que le panther de Evan a du primitive pour la tourelle
Translator Bot on Discord:
I believe that the panther of Evan has the primitive for the turret
mgcheezus on Discord:
@user Place this in your server's garrysmod/lua/autorun/client/ folder
hasuka on Discord:
Gigachad gon take a look cuz I did try fixes on a local server but didn’t get it working
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