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TPG.Rush.IsSupported

S🏷️ Rush

Part of TPG namespace

TPG.Rush.IsSupported()
View on GitHub|gamemode/objectives/sv_rush.lua:61-63
📋 Has LDoc👁️ 0 viewsUpdated 1 month ago

Description

Whether this map can host a Rush round at all. Needs at least one control point to reveal. Checked by the game type roll in config/sh_gametypes.lua, so a map with no points rolls something else rather than starting a round that can never score.

Parameters

No parameters.

Returns

TypeDescription
boolean

Examples

No examples available.

Used In

No usages found in the codebase.