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TPG.Rush.Clear

S🏷️ Rush

Part of TPG namespace

TPG.Rush.Clear()
View on GitHub|gamemode/objectives/sv_rush.lua:179-186
📋 Has LDoc👁️ 0 viewsUpdated 1 month ago

Description

Clear every Rush global. Called when a non-Rush round starts, so the HUD does not keep drawing last round's stage counter over a CP round.

Parameters

No parameters.

Returns

No return values documented.

Examples

No examples available.

Used In

No usages found in the codebase.