TPG.Rush.Clear()📋 Has LDoc👁️ 0 viewsUpdated 1 month ago
Description
Clear every Rush global. Called when a non-Rush round starts, so the HUD does not keep drawing last round's stage counter over a CP round.
Parameters
No parameters.
Returns
No return values documented.
Examples
No examples available.
Used In
No usages found in the codebase.