ACF_Spall

S

Part of _G (Global) namespace

function ACF_Spall( HitPos , HitVec , Filter , KE , Caliber , _ , Inflictor , Material)
View on GitHub|lua/acf/server/sv_acfdamage.lua:363-443
👁️ 0 viewsUpdated 2 hours ago
⚠️

Verification Needed

This function has no documentation yet.

Description

No description available.

Parameters

NameTypeDescription
HitPosany
HitVecany
Filterany
KEany
Caliberany
_any
Inflictorany
Materialany

Returns

No return values documented.

Examples

No examples available.

Used In(10 locations)

📄lua/acf/shared/rounds/roundap.lua
1 usage
L110ACF_Spall(HitPos, Bullet.Flight, Bullet.Filter, Energy.Kinetic * HitRes.Loss, Bullet.Caliber, Target.ACF.Armour, Bullet.Owner, Target.ACF.Material) --Do some spalling
📄lua/acf/shared/rounds/roundapds.lua
1 usage
L172ACF_Spall( HitPos , Bullet.Flight , Bullet.Filter , Energy.Kinetic * HitRes.Loss , Bullet.Caliber , Target.ACF.Armour , Bullet.Owner , Target.ACF.Material) --Do some spalling
📄lua/acf/shared/rounds/roundapfsds.lua
1 usage
L150ACF_Spall( HitPos , Bullet.Flight , Bullet.Filter , Energy.Kinetic * HitRes.Loss , Bullet.Caliber , Target.ACF.Armour , Bullet.Owner , Target.ACF.Material) --Do some spalling
📄lua/acf/shared/rounds/roundaphe.lua
1 usage
L147ACF_Spall( HitPos , Bullet.Flight , Bullet.Filter , Energy.Kinetic * HitRes.Loss , Bullet.Caliber , Target.ACF.Armour , Bullet.Owner , Target.ACF.Material) --Do some spalling
📄lua/acf/shared/rounds/roundglgm.lua
1 usage
L270ACF_Spall( HitPos , Bullet.Flight , Bullet.Filter , Energy.Kinetic * HitRes.Loss , Bullet.Caliber , Target.ACF.Armour , Bullet.Owner , Target.ACF.Material) --Do some spalling
📄lua/acf/shared/rounds/roundheat.lua
1 usage
L249ACF_Spall( HitPos , Bullet.Flight , Bullet.Filter , Energy.Kinetic * 0.75 , Bullet.CannonCaliber , Target.ACF.Armour , Bullet.Owner , Target.ACF.Material) --Do some spalling
📄lua/acf/shared/rounds/roundheatfs.lua
1 usage
L226ACF_Spall( HitPos , Bullet.Flight , Bullet.Filter , Energy.Kinetic * HitRes.Loss + 0.2 , Bullet.CannonCaliber * 2 , Target.ACF.Armour , Bullet.Owner , Target.ACF.Material) --Do some spalling
📄lua/acf/shared/rounds/roundhvap.lua
1 usage
L145ACF_Spall( HitPos , Bullet.Flight , Bullet.Filter , Energy.Kinetic * HitRes.Loss , Bullet.Caliber , Target.ACF.Armour , Bullet.Owner , Target.ACF.Material) --Do some spalling
📄lua/acf/shared/rounds/roundtheat.lua
1 usage
L310ACF_Spall( HitPos , Bullet.Flight , Bullet.Filter , Energy.Kinetic * HitRes.Loss + 0.2 , Bullet.CannonCaliber , Target.ACF.Armour , Bullet.Owner , Target.ACF.Material) --Do some spalling
📄lua/acf/shared/rounds/roundtheatfs.lua
1 usage
L276ACF_Spall( HitPos , Bullet.Flight , Bullet.Filter , Energy.Kinetic * HitRes.Loss + 0.2 , Bullet.CannonCaliber , Target.ACF.Armour , Bullet.Owner , Target.ACF.Material) --Do some spalling