ACF_PropDamage
SPart of _G (Global) namespace
function ACF_PropDamage( Entity , Energy , FrArea , Angle , _, _, Type)👁️ 0 viewsUpdated 2 hours ago
⚠️
Verification Needed
This function has no documentation yet.
Description
No description available.
Parameters
| Name | Type | Description |
|---|---|---|
Entity | any | |
Energy | any | |
FrArea | any | |
Angle | any | |
_ | any | |
_ | any | |
Type | any |
Returns
No return values documented.
Examples
No examples available.
Used In(10 locations)
L151
hitRes = ACF_PropDamage( Entity , Energy , FrArea , Angle , Inflictor , Bone , Type)L124
local HitRes = ACF_PropDamage( Entity, Energy , FrArea, 0, Inflictor ) --Calling the standard damage prop function. Angle of incidence set to 0 for more consistent damage.L124
local HitRes = ACF_PropDamage( Entity, Energy , FrArea, 0, Inflictor ) --Calling the standard damage prop function. Angle of incidence set to 0 for more consistent damage.L168
local HitRes = ACF_PropDamage( Entity, Energy , FrArea, 0, Inflictor ) --Calling the standard damage prop function. Angle of incidence set to 0 for more consistent damage.L698
local HitRes = ACF_PropDamage( Ent, Energy , FrArea * Mul, 0, Inflictor ) --Calling the standard damage prop function. Angle of incidence set to 0 for more consistent damage.L123
local HitRes = ACF_PropDamage( Entity, Energy, FrArea * Mul, Angle, Inflictor ) --Calling the standard damage prop functionL501
local HitRes = ACF_PropDamage( Entity, Energy, FrArea * Mul, Angle, Inflictor ) --Calling the standard damage prop functionL27
local HitRes = ACF_PropDamage( Entity , Energy , FrArea , Angle , Inflictor ) --Calling the standard damage prop functionL104
local HitRes = ACF_PropDamage( Entity, Energy, FrArea * Mul, Angle, Inflictor ) --Calling the standard damage prop functionL1239
local HitRes = ACF_PropDamage( Entity, Energy , FrArea, 0, Inflictor ) --Calling the standard damage prop function. Angle of incidence set to 0 for more consistent damage.