function ACF_HEKill( Entity , HitVector , Energy , BlastPos )
👁️ 0 viewsUpdated 2 hours ago
⚠️Verification Needed
This function has no documentation yet.
Description
No description available.
Parameters
| Name | Type | Description |
|---|
Entity | any | |
HitVector | any | |
Energy | any | |
BlastPos | any | |
Returns
No return values documented.
Examples
No examples available.
Used In(10 locations)
📄lua/acf/server/sv_acfdamage.lua
L119local Debris = ACF_HEKill( ent , VectorRand() , Power * 0.0001 , Hitpos ) L299ACF_HEKill( Tar, (TargetPos - NewHitpos):GetNormalized(), PowerFraction , Hitpos) L317local Debris = ACF_HEKill( Tar , Table.Vec , PowerFraction , Hitpos ) 📄lua/entities/ace_crewseat_driver/init.lua
L190ACF_HEKill( ReplaceEnt, VectorRand() , 0) L202ACF_HEKill( self, VectorRand() , 0) 📄lua/entities/ace_crewseat_gunner/init.lua
L190ACF_HEKill( ReplaceEnt, VectorRand() , 0) L203ACF_HEKill( self, VectorRand() , 0) 📄lua/entities/ace_crewseat_loader/init.lua
L180ACF_HEKill( self, VectorRand() , 0) 📄lua/entities/acf_gun/init.lua
L596ACF_HEKill( self, VectorRand() , 0)