Docs / _G (Global) / ACF_GetGunValue function ACF_GetGunValue(bdata, val)
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⚠️ Verification Needed This function has no documentation yet.
Description No description available.
Parameters Name Type Description bdataanyvalany
Returns No return values documented.
Examples No examples available.
Used In(50 locations) 📄 lua/acf/server/sv_acfballistics.lua
L645 missile.RoundWeight = ACF_GetGunValue(BulletData, "weight") or 10Preview 📄 lua/acf/shared/guidances/c_antimissile.lua
L40 self.ViewCone = ACF_GetGunValue(missile.BulletData, "viewcone") or this.ViewConePreview L42 self.HasIRCCM = ACF_GetGunValue(missile.BulletData, "irccm") or this.HasIRCCMPreview 📄 lua/acf/shared/guidances/d_infrared.lua
L53 self.ViewCone = (ACF_GetGunValue(missile.BulletData, "viewcone") or this.ViewCone)Preview L55 self.SeekCone = (ACF_GetGunValue(missile.BulletData, "seekcone") or this.SeekCone)Preview L56 self.HeatAboveAmbient = self.HeatAboveAmbient / (ACF_GetGunValue(missile.BulletData, "seeksensitivity") or 1)Preview ▼ Show 1 more 📄 lua/acf/shared/guidances/e_laser.lua
L32 self.ViewCone = ACF_GetGunValue(missile.BulletData, "viewcone") or this.ViewConePreview 📄 lua/acf/shared/guidances/f_radar.lua
L50 self.ViewCone = ACF_GetGunValue(missile.BulletData, "viewcone") or this.ViewConePreview L52 self.SeekCone = ACF_GetGunValue(missile.BulletData, "seekcone") or this.SeekConePreview L53 self.GCMultiplier = ACF_GetGunValue(missile.BulletData, "groundclutterfactor") or this.GCMultiplierPreview ▼ Show 1 more 📄 lua/acf/shared/guidances/h_antiradiation.lua
L45 self.ViewCone = ACF_GetGunValue(missile.BulletData, "viewcone") or this.ViewConePreview L47 self.HasIRCCM = ACF_GetGunValue(missile.BulletData, "irccm") or this.HasIRCCMPreview 📄 lua/acf/shared/guidances/i_radarsemi.lua
L44 self.SeekCone = ACF_GetGunValue(missile.BulletData, "seekcone") or this.SeekConePreview L45 self.ViewCone = ACF_GetGunValue(missile.BulletData, "viewcone") or this.ViewConePreview L47 self.HasIRCCM = ACF_GetGunValue(missile.BulletData, "irccm") or this.HasIRCCMPreview 📄 lua/acf/shared/guidances/j_topattackir.lua
L57 self.ViewCone = (ACF_GetGunValue(missile.BulletData, "viewcone") or this.ViewCone)Preview L59 self.SeekCone = (ACF_GetGunValue(missile.BulletData, "seekcone") or this.SeekCone)Preview L60 self.HeatAboveAmbient = self.HeatAboveAmbient / (ACF_GetGunValue(missile.BulletData, "seeksensitivity") or 10)Preview ▼ Show 1 more 📄 lua/acf/shared/guidances/k_beamrider.lua
L32 self.ViewCone = ACF_GetGunValue(missile.BulletData, "viewcone") or this.ViewConePreview 📄 lua/acf/shared/guidances/m_acoustic_spiral.lua
L52 self.ViewCone = ACF_GetGunValue(missile.BulletData, "viewcone") or this.ViewConePreview L54 self.SeekCone = ACF_GetGunValue(missile.BulletData, "seekcone") or this.SeekConePreview L56 self.GCMultiplier = ACF_GetGunValue(missile.BulletData, "groundclutterfactor") or this.GCMultiplierPreview 📄 lua/acf/shared/guidances/m_acoustic_straight.lua
L49 self.ViewCone = ACF_GetGunValue(missile.BulletData, "viewcone") or this.ViewConePreview L51 self.SeekCone = ACF_GetGunValue(missile.BulletData, "seekcone") or this.SeekConePreview L53 self.GCMultiplier = ACF_GetGunValue(missile.BulletData, "groundclutterfactor") or this.GCMultiplierPreview 📄 lua/acf/shared/guidances/o_command.lua
L32 self.ViewCone = ACF_GetGunValue(missile.BulletData, "viewcone") or this.ViewConePreview 📄 lua/acf/shared/sh_acfm_getters.lua
L102 local rackAllow = ACF_GetGunValue(ammoId, "racks")Preview 📄 lua/acf/shared/sh_acfm_roundinject.lua
L65 data.SlugMV = (slugMV or 0) * (ACF_GetGunValue(data.Id, "penmul") or 1.2)Preview L66 data.SlugMV2 = (slugMV2 or 0) * (ACF_GetGunValue(data.Id, "penmul") or 1.2)Preview 📄 lua/autorun/server/sv_acf_missiles.lua
L197 local penmul = (bdata.penmul or ACF_GetGunValue(bdata, "penmul") or 1.2) * 0.77 --local penmul = (bdata.penmul or ACF_GetGunValue(bdata, "penmul") or 1.2) * 0.77Preview L212 local penmul = (bdata.penmul or ACF_GetGunValue(bdata, "penmul") or 1.2) * 0.77Preview 📄 lua/autorun/server/sv_acfm_configurables.lua
L51 local allowed = ACF_GetGunValue(bdata, wlistPath)Preview 📄 lua/entities/ace_missile/init.lua
L294 local effect = self.BoostEffect or ACF_GetGunValue(self.BulletData, "effectbooster")Preview L344 local effect = self.BoostEffect or ACF_GetGunValue(self.BulletData, "effect")Preview 📄 lua/entities/acf_rack/init.lua
L540 missile.OutSideRackModel = ACF_GetRackValue(self.Id, "rocketmdl") or ACF_GetGunValue(BulletData.Id, "rocketmdl")Preview L542 local rackmodel = ACF_GetRackValue(self.Id, "rackmdl") or ACF_GetGunValue(BulletData.Id, "rackmdl") or missile.OutSideRackModelPreview L557 local ThrustRatio = 1 + (prop-( ACF_GetRackValue(BulletData, "propweight") or ACF_GetGunValue(BulletData.Id, "propweight") or 1 )) --Multiplies burntime by the amount of proppelant compared to max.Preview ▼ Show 10 more