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ACE.DefineGunFireSound

S

Part of ACE namespace

function ACE.DefineGunFireSound( id, data )
View on GitHub|lua/acf/shared/sh_ace_loader.lua:322-325
👁️ 0 viewsUpdated 1 month ago

Description

Step 2: gather specialized sounds. Normally sounds that have associated sounds into it. Literally using the string path as id.

Parameters

NameTypeDescription
idany
dataany

Returns

No return values documented.

Examples

No examples available.

Used In

No usages found in the codebase.